5. A (true) 3D mainline Kirby game
You might make the argument and say that Kirby 64: The Crystal Shards and Kirby’s Blowout Blast are 3D games and therefore this listing is cheating. However, I disagree. Kirby 64 was at best 2.5D with occasional 3D segments, and Blowout Blast is not a mainline Kirby game. Though it does show that Kirby in 3D is able to work, and that’s what we’re here for today! Kirby is a franchise alive for over 25 years, yet all of the games have been 2D and if they weren’t, they were a spin-off. While the 2D games are still good–special mention going to Triple Deluxe–, I am very interested to see the series evolve and that’s what 3D could do, even if it’s only an experimental project. It would give Kirby so much freedom in exploring the stage, while not making it any more broken that flying currently is. The developer has a track record for making solid overall games; they know how to make them. And now that we have the Nintendo Switch, we are not limited by handheld technical limitations either. And it’s not like they have to go 3D right away; they could for example remake the first game as a digital download in 3D, and gauge the interest from there while gaining expertise themselves in developing 3D Kirby games. I am mainly interested in how this game would work, but HAL Laboratories has not disappointed us often when it comes to Kirby games. Almost every main Nintendo franchise has at least tried out the third dimension once, even Donkey Kong. It’s Kirby’s time to shine, and probably even gain a new audience that was getting burned out on the 2D games.
4. Hyperdimension Neptunia Minigame/8-Bit compilation
This might be the weirdest idea on this list. Why would I want a Hyperdimension Neptunia minigame collection and not something like a Platformer, RPG with the battle system from the Tales series or any other of the infinite choices? Hear me out on this one. This idea is highly inspired by the credits scenes every Neptunia game have. They are 8-bit references to old games but replaced with Neptune as the main character. Think of games such as Balloon Fighter, Super Mario Bros. 3 and Pokémon. I even saw Breath of Fire in there and I am very easy to please with references to old JRPGs. I’m that person who just really wants to play those games, but also doesn’t see any reason for them to make it a full game. But a minigame compilation, probably even in the form of WarioWare; that would definitely sound like an idea. Taking the before-mentioned franchise as example, doing a short round of Dr Nepio and then move on randomly to a short battle in Nepémon sounds like a dream come true. And they don’t necessarily have to take the WarioWare route either; a simple minigame compilation would be more than enough. I would be overjoyed if we could play arcade and 8-bit/16-bit classics in the style of Neptunia. And it could be a fun compilation to play in shorts bursts as well, perfectly fitting for the Nintendo Switch. The WarioWare version would probably be my favourite since I really like those games quite a lot. It also fits quite well with Hyperdimension Neptunia, as it is a franchise with games that delve into various different gameplay styles as well, such as a Strategy RPG, an Idol game and uh.. Senran Kagura. Oh well, that’s to be expected I guess.
3. Mega Man x Sonic crossover
This entry kind of feels like cheating because while the others are games in the playstyle of another, this is an actual crossover. But I couldn’t resist; this is an idea I wholeheartedly would like to see. Besides, it’s my list and I’m pretty egotistical. This idea is very much inspired by the crossover that happened in the Archie comics, where Dr Eggman and Dr Wily teamed up to–what else–take over the world! During the crossover, many original concepts showed up. For example, Sonic’s friends being turned into robot masters, like Shadow Man which totally didn’t exist already and the comics made the joke for me so I didn’t have to. Or what about a team battle between Sonic and Megaman, and Metal Sonic and Bass? And of course, I can’t ignore that they’re both iconic Blue heroes. The universes fit well together for a crossover game, but the only question remains: how? Despite the idea sounding great, Sonic is a high-speed based character, while Megaman requires slow thinking and far more precision. Undoubtedly the game developers would be able to come up with an idea that works since they studied for this occupation, but they could possibly go the Sonic Generations route with two different playable characters and gameplay styles that only sometimes come together. Or you know, a whole different genre like an RPG. A Sonic and Mario crossover also happened which wasn’t a platformer and.. worked for better or worse, so that is always a possibility.
Actually now that I think about it, a Sonic game with the Archie storyline would actually be a really good idea too since the story is pretty awesome.. Oh well, too late to change opinions now I guess hehe. And that will never happen anyway because Ken Penders–the writer of the original Archie Sonic comics–is a uh.. not so happy man when his created characters are used.